using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using GameForKids;

namespace GameFramework
{

    public interface ISelected
    {
 
        bool IsSelected
        {
            get;          
        }

        event EventHandler Selected;


        void HandleInput(GameTime gameTime, InputState input);

        void OnSelected();        
    }
}
